Against the back­ground of demo­gra­phic chan­ge, both the importance of nur­sing pro­fes­si­ons and the demand for nur­sing staff are incre­asing. Howe­ver, high work demands — par­ti­cu­lar­ly shift work — are con­sider­a­b­ly redu­cing the attrac­ti­ve­ness of the nur­sing pro­fes­si­on and are pro­mo­ting the shorta­ge of skil­led workers in the sec­tor. Shift work is per­cei­ved as a major source of stress. Impro­ved plan­ning and pre­dic­ta­bi­li­ty can con­sider­a­b­ly redu­ce the ext­ent of stress expe­ri­en­ced. The con­ti­nuing digi­ta­li­sa­ti­on of the working world is ope­ning up new oppor­tu­ni­ties for tech­ni­cal­ly sup­port­ed shift plan­ning in this con­text.

The pro­ject "GameOfRos­t­er — GamOR: Spie­li­f­i­zier­te kol­la­bo­ra­ti­ve Diens­te-Platt­form für Pfle­ge­be­ru­fe" star­ted in April 2017 and is car­ri­ed out in coope­ra­ti­on with five pro­ject part­ners in a pro­cess based on the divi­si­on of labour. The aim of the pro­ject is to redu­ce dis­ad­van­ta­ge­ous con­di­ti­ons of shift work through attrac­ti­ve digi­tal par­ti­ci­pa­ti­on in a col­la­bo­ra­ti­ve rost­e­ring pro­cess. Indi­vi­du­al needs of employees and ope­ra­tio­nal con­cerns can be agreed upon much bet­ter and more effi­ci­ent­ly by par­ti­ci­pa­ting in the rost­e­ring pro­cess and pro­mo­te a respon­si­ble, team-ori­en­ted self-orga­ni­sa­ti­on of the pro­fes­sio­nal ever­y­day life of tho­se employ­ed in the nur­sing pro­fes­si­ons.  This new col­la­bo­ra­ti­ve form of duty rost­e­ring focu­ses on the chal­lenges of joint nego­tia­ti­on, increa­ses influence and pre­dic­ta­bi­li­ty, and should thus con­tri­bu­te to an increase in job satis­fac­tion.

In order to achie­ve this over­ri­ding goal, the ITA first designs a requi­re­ments ana­ly­sis, the results of which ser­ve as a start­ing point for all fur­ther deve­lo­p­ment steps. Within the scope of a sum­ma­ti­ve and a for­ma­ti­ve eva­lua­ti­on, ITA will sur­vey the job satis­fac­tion of the employees of the Pro­tes­tan­ti­sche Alten­hil­fe West­pfalz gGmbH (PAW) at the begin­ning, during and after the intro­duc­tion of the col­la­bo­ra­ti­ve duty sche­du­ling pro­cess. ITA thus gua­ran­tees a par­ti­ci­pa­to­ry pro­cess design in the deve­lo­p­ment, the exem­pla­ry intro­duc­tion and the exami­na­ti­on of the trans­fer pos­si­bi­li­ties with regard to col­la­bo­ra­ti­ve ser­vice plan­ning for social eco­no­my enter­pri­ses from an occu­pa­tio­nal sci­ence point of view.

Link to the pro­ject home­page: http://​www​.gamor​.org/

Pro­ject title

GameOfRos­t­er — game-based col­la­bo­ra­ti­ve ser­vices plat­form for care pro­fes­si­ons (GamOR)

Dura­ti­on: 01.04.2017 – 31.03.2020

Pro­ject part­ners

  • Insti­tu­te for Tech­no­lo­gy and Work (ITA) e.V.
  • Fraun­ho­fer ITWM (Kon­sor­ti­al­füh­rer)
  • Uni­ver­si­tät Sie­gen (Fakul­tät III, Pro­fes­sur für Wirt­schafts­in­for­ma­tik / Ubi­qui­tous Design)
  • Pro­tes­tan­ti­sche Alten­hil­fe West­pfalz gGmbH (PAW)
  • SIEDA GmbH
  • Ergosign GmbH

Fun­ding

This rese­arch and deve­lo­p­ment pro­ject is fun­ded by the Fede­ral Minis­try of Edu­ca­ti­on and Rese­arch (BMBF) and the Euro­pean Social Fund (ESF) within the frame­work of the "Future of Work" pro­gram­me (fun­ding code O2L15A214) and is super­vi­sed by the Pro­ject Manage­ment Agen­cy Karsls­ru­he (PTKA). The aut­hor is respon­si­ble for the con­tent of this publi­ca­ti­on.

Cont­act per­son

Dr. Vanes­sa Kubek