Against the background of demographic change, both the importance of nursing professions and the demand for nursing staff are increasing. However, high work demands - particularly shift work - are considerably reducing the attractiveness of the nursing profession and are promoting the shortage of skilled workers in the sector. Shift work is perceived as a major source of stress. Improved planning and predictability can considerably reduce the extent of stress experienced. The continuing digitalisation of the working world is opening up new opportunities for technically supported shift planning in this context.

The project "GameOfRoster - GamOR: Spielifizierte kollaborative Dienste-Plattform für Pflegeberufe" started in April 2017 and is carried out in cooperation with five project partners in a process based on the division of labour. The aim of the project is to reduce disadvantageous conditions of shift work through attractive digital participation in a collaborative rostering process. Individual needs of employees and operational concerns can be agreed upon much better and more efficiently by participating in the rostering process and promote a responsible, team-oriented self-organisation of the professional everyday life of those employed in the nursing professions.  This new collaborative form of duty rostering focuses on the challenges of joint negotiation, increases influence and predictability, and should thus contribute to an increase in job satisfaction.

In order to achieve this overriding goal, the ITA first designs a requirements analysis, the results of which serve as a starting point for all further development steps. Within the scope of a summative and a formative evaluation, ITA will survey the job satisfaction of the employees of the Protestantische Altenhilfe Westpfalz gGmbH (PAW) at the beginning, during and after the introduction of the collaborative duty scheduling process. ITA thus guarantees a participatory process design in the development, the exemplary introduction and the examination of the transfer possibilities with regard to collaborative service planning for social economy enterprises from an occupational science point of view.

Link to the project homepage:

Project title

GameOfRoster - game-based collaborative services platform for care professions (GamOR)

Duration: 01.04.2017 – 31.03.2020

Project partners

  • Institute for Technology and Work (ITA) e.V.
  • Fraunhofer ITWM (Konsortialführer)
  • Universität Siegen (Fakultät III, Professur für Wirtschaftsinformatik / Ubiquitous Design)
  • Protestantische Altenhilfe Westpfalz gGmbH (PAW)
  • SIEDA GmbH
  • Ergosign GmbH


This research and development project is funded by the Federal Ministry of Education and Research (BMBF) and the European Social Fund (ESF) within the framework of the "Future of Work" programme (funding code O2L15A214) and is supervised by the Project Management Agency Karslsruhe (PTKA). The author is responsible for the content of this publication.

Contact person

Dr. Vanessa Kubek